The Z Cam K1 Pro Cinematic VR180 Camera captures 180° video with two fisheye lenses to dual SDXC cards. In addition to the two IZugar MKX22 f/2.5 fisheye lenses, the camera supports an external stereo microphone and records audio using the AAC format. The captured footage can be used for stereoscopic 3D effects or stitched to create an image compatible with the VR180 format.
The camera features a built-in Ethernet port that supports PoE (Power over Ethernet) and has built-in Wi-Fi. WonderLive software (Windows) is downloadable, and it allows you to livestream your footage. The Z CAM Controller software (Windows or Mac) allows you to control the K1 Pro from your computer via the camera's Ethernet connector.
VR180 cameras capture photos and video in 3D but can be viewed and shared in either 2D or 3D.
A VR headset is required to experience your images in VR.
Your footage can be imported into an edit system that supports stereoscopic video.
The camera supports the following:
- Time-lapse
- Photo snap
- Built-in Z CAM sync
- AAC audio encoding
- Auto, manual, and coordinated exposure
- Auto, manual, and coordinated white balance
- Z-Log gamma setting
- External microphone via built-in 3.5mm jack
- 802.11 Wi-Fi antenna port (antenna not included)
- Ethernet port
What's In The Box?
- Z CAM K1 Pro Camera Unit (equipped with 2 x Premium fish eye lenses)
- AC/DC Power Adapter & Power Cables (with US, EU & UK plugs)
- Power cable with LEMO & D-TAP plug
- D-TAP Connector
- Quick User Guide
Peak Quality 3D 180 Immersive Video In Oculus Go And Gear VR

Stereoscopic (3D) video experiences for VR headsets are notoriously difficult to create. The resulting experiences are often beset by technical issues, many of which are insurmountable without large VFX budgets and custom VR app development.
Two particularly-difficult challenges are stitching for stereoscopic output and limited video decoder resolution. Stitching for stereoscopic output is much more complicated than stitching for monoscopic output, and it is difficult to recover from a failed stitch. Most mobile devices are able to decode a 4K video—plenty of pixels for a flat video. However, in 3D-360, pixels are not only spread across the entire possible field of view (360 degrees x 180 degrees), but they are also split between two eyes. More pixels are needed to present a sharp picture.
The goal of content, especially in VR, is to allow users to lose themselves in an experience. In stereoscopic 360, technical challenges and issues like stitching artifacts and low viewing resolution can prevent content from getting through. Furthermore, storytelling in 360 is still an experimental art. 360 videos represent a new kind of media experience, and few storytellers know how to do it effectively.
Supports Power over Ethernet (PoE)
Rating and Reviews not given!!